Malcolm likes “bad” driving games – the cheesier the better:
“Like when the graphics are obviously not realistic, or they glitch, but it’s a good glitch.”
He’s considered including a vehicle from a favorite “bad” game in his artwork: a dragster pizza car with police lights on top.
Often dressed all in tie dye, which matches his multicolored artwork, Malcolm says about these things that put him on cloud nine, “I won’t go into detail, it would take 15 minutes!”
In his most recent piece, Malcolm is reversing his usual art practice, starting with marker outlines with crayon color on the inside of forms, instead of crayon outlining marker-filled forms. Noting the line work and “blendability” of his materials, he is excited for this combination in his latest piece.
“For this piece, I started with the last 5 letters of the alphabet, made them like block letters. Then I connected them together and simply filled in the empty space. That was completely abstract. I usually don’t like green outside of landscape, but I thought that blue-ish green or turquoise was a good color for this. It’s definitely not what I thought would end up in the anniversary show because it wasn’t one of my styles before, and I hadn’t done a lot of fully abstract work.”
Make Studio artists are counting down each day until our ninth anniversary celebration by sharing something that puts them on cloud nine. To help us celebrate, join them here on the blog all month through February 22nd, and in-person on February 23rd at Cloud 9!